At long last I have finally hired a developer and our app is being developed as I write this – or at least I am being billed for it anyway!
Choosing a developer took a bit longer than anticipated as I wanted to make sure he completely understood the brief and there were many iterations and sketches before committing. The process so far has been quite straight forward, almost a bit too straight forward actually, so I’m just waiting for something to go wrong!
There were also some points I wanted clarified from the developer upfront and although some of these might seem cautious or unnecessary, I would advise anybody thinking of going down this route to do the same:
1. Estimated time for completion – Most developers prefer an hourly rate to a fixed price and when we choose the latter initially, the responses to our application were much weaker. Changing to an hourly rate got a much more positive response but our main concern was time over-run and the costs ending up much higher than we had budgeted for. Our developer was very helpful in this regard and even produced a pro-forma which detailed how many estimated hours it would take to complete each stage of the app.
2. Ownership of the code – Again, it is reasonable to assume that you as the financier own the code by default however, this is often not the case. In the event that the app is hugely successful (highly unlikely in our case, but we are assigning a bit of hope value!), we wanted to ensure that we are the sole code owners. Thankfully our developer was more than happy to confirm this is the case and if you come across a develop who isn’t as open, I would recommend staying well clear.
3. Submitting the app – Through watching various YouTube videos, looking at other blog websites and coupled with our lack of technical knowledge, the process of actually uploading the app to the AppStore appears quite confusing. Thankfully we got our developer to include this in his bid and at no extra cost (although that could easily be absorbed with a few extra hours work…!).
I’ll upload a more detailed post in a couple of days and include some of the initial sketches and email exchanges, but for now we need to figure out the best way of marketing this app!
Stay tuned for more info over the next week and please feel free to leave comments or suggestions below…